Shipping · 1,420 validated hours

Warehouse picking egocentric dataset

Pick, scan, place and pallet-build inside working fulfilment space, captured on shift rather than in a mock aisle.
Episodes
9,060
Participants
138
Capture sites
22
Sync ceiling
2.0 ms, hardware-triggered

What a frame contains

Every layer, on every clip in this set.

Rendered from the delivered schema rather than a marketing composite. Toggle layers to see what arrives with the footage.

bowl 0.97cutting_board 0.94mug 0.99bottle 0.91WRIST_RWRIST_LBODY 24 JOINTS · 3DHANDS 21 × 2 · 3D METRICGAZE · mugREC 00:04:18:163840×2160 · 60 FPSSYNC Δ 1.5 msEP_0117_KITCHEN_A / rig-04
00:04:18:16054/300 f

Synthetic frame, real schema. The sample pack contains the same fields for actual episodes.

A warehouse pick aisle with steel racking, cartons and plastic totes
Representative capture environment for this set. Rooms are recorded as found — clutter is signal, not something we tidy away before rolling.

Named skills

What the operators were told to do.

Coverage is specified per skill, not per hour. These are the skill lines currently filled in this environment.

  • Single-item pick from bin to tote
  • Barcode scan with a handheld gun
  • Carton break-down and flattening
  • Pallet stacking and shrink-wrap
  • Label application and print reconciliation
  • Two-person long-item carry

Environments captured

  • Pick aisle
  • Pack bench
  • Pallet build
  • Returns desk

Condition cells filled

Mixed light
76% — high-bay sodium plus daylight doors
Low light
38% — night shift capture underway
Cluttered
66%
Multi-person
58% — the highest of any environment
Failure cases
19% — mis-picks, dropped totes, jams

Known failure modes

What goes wrong in this environment.

Published because you will find these in the data within an afternoon, and it is cheaper for both of us if you find them in this list first.

  • Long sight-lines push depth beyond the 4 m reliable range; distance-invalid pixels are flagged, not interpolated.
  • Rig cabling is routed under hi-vis PPE at every site, which changes wrist extrinsics slightly — hence per-session recalibration.

What ships with every clip

Ten streams, one clock, one episode file.

Not an à la carte menu. Every validated hour we deliver carries the whole stack, in the schema below, whether you asked for depth or not.

StreamSpecDetail
Head camera3840 × 2160 · 60 fpsGlobal-shutter, 120° HFOV, rolling-shutter-free, H.265 + lossless keyframes
Wrist cameras × 21920 × 1080 · 60 fpsLeft + right, 100° HFOV, rigid mount, extrinsics re-solved per session
Depth848 × 480 · 30 fpsActive stereo, 0.3–4 m range, metric millimetres, per-frame confidence map
IMU200 Hz · 6-DoFAccel + gyro, bias-calibrated, hardware-timestamped on the same clock domain
Hand pose21 keypoints × 2 hands3D metric, per-joint visibility flag, contact events on grasp and release
Body pose24 joints3D, root-relative and world-frame, torso and forearm chains resolved
SegmentationInstance masksManipulated objects + target surfaces, tracked IDs across the episode
Action segmentsVerb + noun taxonomy97 verbs, 512 nouns, start/end to the frame, human-reviewed
FormatsRLDS · LeRobot · WebDatasetAlso HDF5, zarr, and .rrd for Rerun. Converters shipped as source.
LicenseCommercial · buyer-ownedPerpetual, irrevocable, model-weights-clean. Exclusivity available.

Colour dots map to the modality legend used in every chart on this site. Full field-level schema in the episode schema docs.

Data card

The card that ships with the batch.

Delivered as machine-readable JSON alongside the episodes, so provenance travels with the data instead of living in an email thread.

Dataset
Warehouse picking egocentric dataset
Validated hours
1,420 h — passed sync and QA, shipped to at least one buyer
Episodes / participants / sites
9,060 / 138 / 22
Sync ceiling
Δ < 2.0 ms across all streams · median 1.12 ms · p99 1.94 ms
Consent
Written commercial release per participant, signed before capture begins
De-identification
Faces and licence plates blurred, audio scrubbed, un-blurrable clips discarded
Collection period
Rolling. Batch capture dates recorded per episode.
License
Perpetual, irrevocable, buyer-owned commercial. Exclusivity available.
Known limitations
Long sight-lines push depth beyond the 4 m reliable range; distance-invalid pixels are flagged, not interpolated.
Formats
RLDS, LeRobot, WebDataset, HDF5, zarr, Rerun .rrd

Flagged frames are shipped rather than silently dropped. You decide whether to mask, down-weight, or exclude them.

Nearest public dataset

How this compares to Ego4D (logistics subset).

Where a public set is genuinely better at something, we say so. Where the blocker is the license rather than the quality, we say that too.

Ego4D (logistics subset)

Hours
~90 h
License
Commercial use permitted

Ego4D does allow commercial use, so the gap here is fitness: its logistics footage is incidental rather than spec-driven, unsynchronized across streams, and carries no manipulation-grade hand pose. Ours is captured against a named pick-and-pack skill list.

Firsthand — Warehouse & logistics

Hours
1,420 h
License
Commercial, buyer-owned, perpetual

Captured against the named skill list above, hardware-synchronized under 2.0 ms, and shipped with depth, 3D hand pose, body pose, instance masks and action segments on every clip.

See the downstream result →

Pilot warehouse & logistics against your spec.

Write the skill list with us, get fifty to a hundred validated hours in two weeks, and read the reject log before you commit to volume.